Spring Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he very much looks the part of a Brewer. He keeps his long yellow fur kept up in a rat tail. His eyes, though not visible through his cowl, are hazel.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Brewer soon after.
Motivation: Wants to open a new tavern.
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job, Poor. Occupation: Brewer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Druidic, Ignan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Cask Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane, and carries halberds. She keeps her orange fur in a pixie cut. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She has a massive crush on the younger sibling of the Healer who has hired her part-time. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has a crush on the local Banker; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Artistic. Bonds: Poor, Attractive, Has a crush, Religious. Occupation: Healer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 120 pp.
Hubert Deighton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. He has moderate length red hair. His eyes are violet and catlike.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Hubert was raised in a hard working conservative environment. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Soapmaker, and he later adopted a second son.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break
Ideals: Fighting. Bonds: Attractive, Adventurer, Job, Family. Occupation: Soapmaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 140 gp. 1 Masterwork Common Melee.
Beatrice Tattersall, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female wears skinny pants and wears a grey and brown robe with the hood down. She is tall, broad shouldered and powerfully built. Her silver hair is drawn into a tight pony tail with a dagger scrunchie. Her green eyes are slightly larger than normal.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to a criminal king-pin and mafia family She moved out east to avoid the crime she committed. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is a bit of a kleptomaniac; and she doesn't get along with people that don't share her tastes
Ideals: Disciplined, Justice, Impeccable. Bonds: Criminal record. Occupation: Ruler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Silver pearl (70 gp).
Tethren Harm, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. He has wavy white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Tethren was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers.
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
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