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Advanced [show]


Manea Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is white and very short. She has several tiny amethyst earrings on each ear.

Personality: She is fixated on the number 55. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: The child of southern immigrants she idolized her father. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she has money and likes to spend it

Ideals: Athletic. Flaws: Insane. Bonds: Rich, Adventurer, Immigrant. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Manea Vigil, Female Tiefling Barbarian 3
Medium (5'11") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 9 (-1)15 (+2)
Skills Nature +5, Stealth +3
Senses Passive Perception 9
Languages Common, Giant, Celestial, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Gurdis Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and is well dressed, constantly wearing a brown suit, grey shirt, and green tie. Her red hair is still thick. Her gray unseeing eyes seem to look past you.

Personality: Prone to second guessing herself, she comes off as nervous. Around other people she will do her best to conceal her emotions and appear jolly.

History: Sold as a small child to a necromancer, Gurdis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barber work with an outfit from a few towns over. Barber work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Barber for the past few years.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Ugly, Disease, Shy. Bonds: Mentor, Job. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Gurdis Brazzik, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 10 (+0)7 (-2)
Skills Performance +0, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 230 gp. Rhodochrosite (5 gp).


Social Check DCs


Rose Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a hunchback. Her head has been shaved. She has a dull look in her green eyes.

Personality: She is very quiet and rarely speaks above a whisper. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Rose grew up listening to her mother's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Balancing her hectic life and new Farmer responsibilities is difficult; and she desires power and/or immortality

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Rose Whispermouse, Female Halfling Commoner 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 300 sp.


Social Check DCs


Shaena Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and is dressed in a clean red cloak covering her clean studded leather. She has a very tight haircut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Shaena was born with her father's beautiful face. She moved from fad to fad and when she turned 15 she discovered singing. She tends to her Roofer job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and wants to work out more often

Ideals: Athletic, Artistic. Bonds: Attractive, Guardian, Job. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Shaena Brightmoon, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)12 (+1) 8 (-1)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Gerard Norton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown armored body suit, with a simple green line shooting up and back down. He has a small bristly mustache and wavy silver hair. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 5 years old his parents immigrated from the east. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Miner

Voice: Timid voice

Attributes [hide]

Gerard Norton, Male Human Fighter 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 17 (+3)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. Chrysoprase (70 gp).


Social Check DCs

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