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Robbie Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears bulky red painted plate armor. Her whole body is exceptionally muscular. Her auburn hair is thinning but still full. She tend to wears goggles to shield her eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered south to less war torn lands. She used her abilities to travel the world and help people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Immigrant, Criminal record. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Robbie Warmwater, Female Halfling Wizard 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)17 (+3) 16 (+3)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Ignan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 600 sp. A miniature golden chest with tiny emeralds lining the top (30 gp).


Social Check DCs


Enidda Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her skin is fair and her fingers are delicate and long. Her blonde hair is matted, messy, and big. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She acts crazy and hedonistic. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a criminal king-pin and mafia family Enidda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Enidda decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture.

Ideals: Logical. Flaws: Ugly, Hedonist, Secretive. Bonds: Poor, Criminal record. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Enidda Nucklestamp, Female Gnome Warlock 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Undercommon, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 90 gp.


Social Check DCs


Emmeline Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on her belt. Her golden hair is greasy and uncared for. She wears large thick round spectacles.

Personality: She has a massive crush on the younger sibling of the Butcher who has hired her part-time. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Emmeline lived on a farm with her father, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She has gone from town to town working and never settling down anywhere, but has fallen for a local Marshal. She hasn't told them the truth, but wants to settle down with them.

Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found

Flaws: Ugly. Bonds: Poor, Has a crush, Immigrant, Family. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Emmeline Gentry, Female Half-Elf Paladin 2
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)18 (+4) 13 (+1)11 (+0)
Skills Acrobatics +2, History +6
Senses Passive Perception 11
Languages Common, Elven, Halfling, Sylvan, Druidic, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp.


Social Check DCs


Left-Handed On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He is generally well dressed albeit a few years behind the times. He has brown fur. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Left-Handed grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Left-Handed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Left-Handed On the Water, Male Tabaxi Sorcerer 5
Medium (5'4") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 20 pp.


Social Check DCs


Barakas Luck, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his purple hair up. His fierce black eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Barakas lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Joker, Philantrophist. Bonds: Attractive, Family. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Barakas Luck, Male Tiefling Expert 2
Medium (5'3") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 10 (+0)16 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs

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