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NPC Generator

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Advanced [show]


Susannah Staurheim, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is short and brown. Her otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Philantrophist. Flaws: Impulsive. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Susannah Staurheim, Female Human Monk 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Efferil Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. He wears his red hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Efferil isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south to a Locksmith, Efferil learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: He's in love; and he would like to get married and retire

Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Job, Nature, Has a crush. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Efferil Sylvaranth, Male Elf Aristocrat 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 13 (+1)10 (+0) 13 (+1)8 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Hailey, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. His top hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small forest village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Nature, Job. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Drogo Hailey, Male Human Aristocrat 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Athletics +2, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 400 sp. Red spinel (50 gp).


Social Check DCs


Great Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a brown cloak and cross-gartered pastel stockings. Her black fur is matted, messy, and big. She wears a mask on her face.

Personality: A deeply religious woman she believes everything happens for a reason. She can't help but pocket interesting objects she comes across

History: Great lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Carpenter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Days after completing her studies, news broke out that her hometown was attacked by illithids. Great was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and seeks redemption

Flaws: Ugly. Bonds: Religious, Criminal record, Family, Enemies. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Great Paws, Female Tabaxi Monk 2
Medium (4'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 16 (+3)9 (-1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 260 gp. 1 Half-Plate.


Social Check DCs


Damaia Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing colorful clothing, dressed as a Tailor. She has styled her purple hair well, parting it to the left. She tend to wears goggles to shield her eyes.

Personality: Overbrimming with self-confidence, Damaia isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. Damaia is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born in the east, but her parents moved at a very young age to the north. Her father had invested heavily in several trade routes and wanted her to inherit them. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her brother

Ideals: Impeccable. Bonds: Family, Immigrant, Rich. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Damaia Larceny, Female Tiefling Rogue 2
Medium (6'0") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 270 gp. 1 Backpack.


Social Check DCs

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