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Advanced [show]


Oriff Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in an above average manner. She has white hair. Her amber unseeing eyes seem to look past you.

Personality: She speaks before she thinks and is too direct. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her mother's forge. She left for the west, certain she would find work there.

Motivation: Expand her business.

Flaws: Disease, Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Oriff Ironfist, Female Dwarf Cleric 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 360 gp. 1 Everburning torch.


Social Check DCs


Melissa Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'7" and wears a violet vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her red hair is braided into rings. Her gray eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She got into the Mortician business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She got away from her former life and has fallen to alcoholism.

Motivation: Her relatives are trying to arrange a marriage; and she wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Addict. Bonds: Job, Military, Family. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Melissa Dalanthan, Female Half-Elf Rogue 4
Medium (5'7") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Aldous Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his grey boots flare out at the collars, and he perpetually has his quarterstaff ready. His red hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Aldous Thackeray, Male Human Expert 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Yurgunn Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her long blonde hair reaches down to her waist. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Yurgunn embodies much of what other species detest in the Dwarves. She feeds upon the attention of others.

History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Glassblower, but she was a colossal failure. She's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: She wants to meet her childhood hero; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Adventurer. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Yurgunn Brazzik, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Fonkin Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His red hair is still thick. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Fonkin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Fonkin was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and marry his sister to traveling adventurers

Bonds: Attractive, Family, Criminal record, Immigrant, Has a crush. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Fonkin Beren, Male Gnome Bard 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 120 gp.


Social Check DCs

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