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Advanced [show]


Jezean Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a Stetson hat to hide her balding. Her gold eyes dart from person to person.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Jezean Baharoosh, Female Dragonborn Commoner 4
Medium (6'6") Dragonborn, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Goblin, Halfling
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp. Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item.


Social Check DCs


Donaar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. He has moderate length brass crest. His red eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Tiefling culture. He is frequently practicing swordplay.

History: He was born in the west, but his parents moved at a very young age to the south. His childhood dream was to be a Actor, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and further expansion of business

Flaws: Racist. Bonds: Military, Immigrant, Job, Family. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Donaar Ebynichtomonis, Male Dragonborn Cleric 3
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Naill Hanali, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. His eyes are blue and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Fortune-teller like his mother before him.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Rich, Attractive. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Naill Hanali, Male Elf Commoner 2
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)9 (-1) 17 (+3)16 (+3)
Skills History +1, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 350 gp. 1 Half-Plate.


Social Check DCs


Trym High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a tight red one piece outfit complete with pants, hood, and a cape. Her small hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.

Personality: She is calm most of the time but flees social interaction. She takes great joy in being the best Barrister in town.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She worked as a nervous Barrister and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Flaws: Ugly, Shy, Antagonistic. Bonds: Job. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Trym High-hill, Female Halfling Adept 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp. White pearl (60 gp). 1 Masterwork Light steel shield.


Social Check DCs


Gerard Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin white vertical stripes and black pants, and carries warhammers. His hair is always cut to a buzz. His hazel eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a desert tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Gifted. Bonds: Nature, Job. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Gerard Wallace, Male Human Rogue 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Insight +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Musical instrument.


Social Check DCs

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