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Advanced [show]


Baelitae Nailo, Female Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'8" and wears baggy blue pantaloons and a black scarf. Her black hair is singed and shortened. She wears a mask on her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in the west her family was never financially stable. After coming to the age of reason, Baelitae took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now spends her time doing works of charity.

Motivation: Marry her brother to traveling adventurers; and to pay off her debts

Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Baelitae Nailo, Female Elf Commoner 2
Medium (4'8") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)16 (+3) 9 (-1)17 (+3)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven, Infernal, Gnoll, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1300 sp.


Social Check DCs


Gerald Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His blonde hair is still thick. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Adventurer, Military. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Gerald Badger, Male Human Bard 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)18 (+4) 14 (+2)11 (+0)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Gnome, Aquan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 30 gp.


Social Check DCs


Wobbles Turen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and is dressed in a clean tan cloak covering his clean studded leather. His left hand appears badly burned and disfigured. His silver hair is still thick. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A few years later when the east was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Impulsive. Bonds: Religious, Immigrant. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Wobbles Turen, Male Gnome Cleric 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 1 Magnifying glass.


Social Check DCs


Emmeline Solvenstein, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a worn and beaten armor. Her tied-back hair is silver. Her eyes are green and beady.

Personality: She is a Knight first and foremost. She believes firmly that knowledge should be universal. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. Days after completing her studies, news broke out that her hometown was attacked by giants. Emmeline was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Revenge; and balancing her hectic life and new knight responsibilities is difficult

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Enemies. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Emmeline Solvenstein, Female Half-Elf Rogue 2
Medium (5'1") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 160 gp.


Social Check DCs


Three Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He dresses like a well dressed Locksmith does. His white fur is still thick. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Three studied abroad. A gifted student he started as a Shipwright, but he got bored and became a Locksmith. He was granted arcane powers by his dying brother.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Professionalism, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Three Prim Posies, Male Tabaxi Warrior 3
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)9 (-1) 13 (+1)14 (+2)
Skills Religion +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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