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NPC Generator

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Advanced [show]


Thorpe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears white cloth garments or leather armor. He is an epitome of beauty. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his dancing dream.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Thorpe Jamjar, Male Halfling Rogue 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Windy Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown deerstalker hat and brown clothes. He is muscular with a powerful set of arms. His orange fur is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He is a very good compulsive liar and kleptomaniac.

History: A powerful slaver made him what he is. From there he went from mercenary job to mercenary job. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Mentor, Adventurer. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Windy Shore, Male Tabaxi Cleric 1
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 13 (+1)17 (+3)
Skills History +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp. 1 Banded mail.


Social Check DCs


Kipper Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. His hair, while still mostly brown, has prominent grey streaks. He has brown eyes and a tan hat with a pastel feather.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants revenge against goblins; and someone believes him a fraud

Flaws: Secretive. Bonds: Job, Slave, Immigrant, Enemies. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Kipper Lingenhall, Male Gnome Bard 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Goblin, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 20000 cp. Red spinel (130 gp). Tourmaline (130 gp). Chrysoberyl (130 gp). Rock crystal (70 gp).


Social Check DCs


Nordak Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his red hair. His brown eyes are passionate and lively.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nordak took refuge in the large cave and found the beat up sword and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Human compassion; and he is greedy

Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Nordak Brawnanvil, Male Dwarf Paladin 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)8 (-1) 11 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 sp.


Social Check DCs


Aldous Redfield, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. With a patchy white beard and wild white hair. His thin eyebrows rest above his beady green eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Justice. Flaws: Ugly, Fearful, Secretive. Bonds: Immigrant. Occupation: Shipwright

Voice: Relaxed voice

Attributes [hide]

Aldous Redfield, Male Human Barbarian 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Intimidation +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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