Ahlyssa Dumph, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears suspenders and yellow workpants. Her shirt is brown, and she wears a heavy yellow leather apron most of the time. Her auburn hair is lengthy and is close to two feet long. Her hazel eyes peer out from beneath her feathered yellow hat.
Personality: She speaks before she thinks and is too direct. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Ahlyssa lived on a farm with her mother, near the main road leading to a nearby town. A gifted student she started as a Sage, but she got bored and became a Carter. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Dragonborn compassion; and wants to raise her children well
Ideals: Philantrophist. Flaws: Impulsive, Racist. Bonds: Family, Job. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp.
Ahinar Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She is well dressed, but even with her fine clothing she looks run-down. Her black hair is wavy and long. Her eyes are brown and beady.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born in the west, but her parents moved at a very young age to the east. She moved out east to avoid the crime she committed. She left for the west, certain she would find work there.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant. Occupation: Glassblower
Voice: Posh accent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Half-Plate.
Leaf Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her white fur is thinning but still full. Her amber eyes are slightly larger than normal.
Personality: She speaks before she thinks and is too direct. She is able to fit into much smaller and tighter spaces than normal.
History: She was raised in a white middle class family as the only child. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels threatened by others; and she seems to be bored by most things
Ideals: Gifted. Flaws: Impulsive, Mundane, Fearful. Bonds: Attractive, Rich. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 3000 cp.
Shifting Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing, and is pretty ugly. His lavender fur, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is an amazing painter.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Weaver.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Weaver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1600 sp. 1 Masterwork Common Ranged Weapon.
Ralf Harley, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of rapiers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His blonde hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Banker profession.
History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Mayor job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Fighting, Extrovert. Bonds: Rich, Job, Immigrant. Occupation: Mayor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 gp.
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