Quilla Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She very much looks the part of a Spice Merchant. She sports silver long hair. Her eyes are likewise blue.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She got into the Spice Merchant business at a young age. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to work out more often; and she doesn't get along with people that don't share her tastes
Ideals: Athletic, Disciplined, Impeccable. Bonds: Job, Criminal record. Occupation: Spice Merchant
Voice: French accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1800 sp. Rock crystal (60 gp). Brown-green garnet (110 gp). Blue quartz (7 gp). 1 Masterwork Common Ranged Weapon.
Ilga Hornsby, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Sold as a small child to a brothel owner, Ilga was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting dire rats, the young Ilga began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the south; and a deep hatred of dire rats
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Enemies, Mentor. Occupation: Locksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
Possessions: 90 gp. Red spinel (140 gp). 1 Masterwork Common Ranged Weapon.
Jabbie Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a tan feathered hat and tan clothes. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.
Personality: Calm and collected, he is a well trained Dyer. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born into a rich family. While studying, he fell in love. They married and had a son. He inherited the family business which he has now maintained for 2 years.
Motivation: Expand his business; and revenge
Bonds: Job, Religious, Rich, In love, Enemies. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 19 (+4) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.
Three Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length gray fur. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.
History: He got into the Mercenary business at a young age. Brilliant and gifted he never wanted to apply himself. He struck the Mercenary job and began his own company from there.
Motivation: Sabotage a competitor; and expand his business
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 33000 sp. Rose (60 gp). Moss agate (16 gp). Obsidian (16 gp). 1 Masterwork Light wooden shield. 1 Half-Plate.
Gildmak Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, he is an attractive figure. He prefers to wear red pants and tee shirts. He keeps his long white hair kept up in a rat tail. He has gleaming, smiling blue eyes.
Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Gildmak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of southern immigrants he idolized his mother. Gildmak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found
Flaws: Shy. Bonds: Attractive, Military, Immigrant, Nature. Occupation: Scribe
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
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