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Advanced [show]


Arannis Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. He is bald on top and has large golden tufts of hair around his ears. His blue eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his father.

History: Sold as a small child to a slaver, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and retire the richest man in the north

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Mentor. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Arannis Amakiir, Male Half-Elf Warlock 2
Medium (5'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)10 (+0) 9 (-1)10 (+0)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1400 sp.


Social Check DCs


Traulam Plemens, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman wears a yellow shirt with thin white vertical stripes and brown pants. Her clothes are grease stained in places. She wears a colorful flower in her red hair. She has a tattooed face.

Personality: Confrontational and typically high on some drug or another. She always tries to repair and not replace. It was this mentality that drove her into the Scribe business.

History: She was born in the west. Her mother was a mechanic, and taught her how to fix just about anything. She left for the west, certain she would find work there.

Motivation: To find somewhere to settle down.

Ideals: Persistence. Flaws: Addict. Bonds: Poor, Immigrant, Attractive. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Traulam Plemens, Female Half-Elf Commoner 2
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)11 (+0) 16 (+3)15 (+2)
Skills Medicine +5, Performance +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 390 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Altho Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and revenge

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Altho Warmwater, Male Halfling Bard 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 40 pp. Malachite (15 gp).


Social Check DCs


Purah Violence, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her chestnut hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are gold.

Personality: She exudes charisma. She is a tour de force of persuasion. Energy wise she seems alert and responsive.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her father out around the business and became quite the natural. She has worked as a Unemployed like her father before her.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Professionalism. Bonds: Attractive, Immigrant, Job, Religious. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Purah Violence, Female Tiefling Fighter 1
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. Jet (90 gp).


Social Check DCs


Pog Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" northern man, he very much looks the part of a Guard. He has a black handlebar mustache and slicked back black hair. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. Pog enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Shipwright, who enjoyed hunting, Pog was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and expand his business

Flaws: Disease, Hedonist. Bonds: Job, Attractive, Nature. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pog Ironhide, Male Gnome Rogue 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs

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