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Advanced [show]


Frederick Watson, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is typically in his Sculptor uniform. His skin is also unnaturally pale. His golden hair is drawn into a tight pony tail with a skull scrunchie. His amber eyes are passionate and lively.

Personality: Frederick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to fit into much smaller and tighter spaces than normal.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: To be a Carpenter again.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Frederick Watson, Male Human Barbarian 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ida Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'8". She wears a yellow cloak and cross-gartered grey stockings, and her gloved hand is found clutching a greatsword. Her moppish black hair is in a traditional bowl cut. Her eyes are gray.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Engraver, but she was a colossal failure. She then took over the family business and is one of the better Doctor for hire.

Motivation: Retire the richest woman in the west; and sabotage a competitor

Ideals: Joker, Philantrophist, Entrepeneur. Bonds: Rich, Job. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Ida Mori, Female Half-Elf Ranger 2
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 pp.


Social Check DCs


Carlin Reese, Female Gnome [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs, and she perpetually has her greatsword ready. Her golden hair is cut short with large spiked bangs in the front. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is very quiet and rarely speaks above a whisper. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Carlin grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. Being a Spy kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Adventurer, Criminal record. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Carlin Reese, Female Gnome Aristocrat 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)15 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Gnome, Orc, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 100 gp. Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp).


Social Check DCs


Theren Galanodel, Male Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a blue coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His hair, while still mostly golden, has prominent grey streaks. His eyes, though not visible through his cowl, are amber.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his father was called into army service. He worked as a nervous Performer and found it very stressful. He struck the Performer job and began his own company from there.

Motivation: A deep hatred of dire rats; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Impulsive. Bonds: Military, Job, Enemies. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Theren Galanodel, Male Elf Warlock 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Hematite (8 gp). Moonstone (30 gp).


Social Check DCs


Alberich Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and sports brown clothing, slightly heavier than average wear. His golden hair is still thick. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.

History: He was raised in a forest tribe. Alberich was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and his religion dominates his actions

Ideals: Athletic, Philantrophist. Bonds: Job, Religious, Nature. Occupation: Performer

Voice: Mousy voice

Attributes [hide]

Alberich Helcral, Male Dwarf Fighter 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 19 (+4)9 (-1) 15 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 400 gp. Black pearl (600 gp).


Social Check DCs

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