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Advanced [show]


Cask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of his god around his neck, and a whip on his belt, he is not a threatening figure. He wears his black fur up. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Cook, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.

Ideals: Fighting. Flaws: Greedy, Antagonistic. Bonds: Job, Poor. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Cask Grass, Male Tabaxi Monk 4
Medium (5'6") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Black velvet mask with numerous citrines (130 gp).


Social Check DCs


Great Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His beige fur, when down, is lengthy. His eyes are blue and he is always smoking a pipe.

Personality: He has always had a great fascination with Dwarven culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Great was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Sellsword for hire.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Flaws: Racist, Impulsive. Bonds: Adventurer, Job, Military. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Great Timber, Male Tabaxi Rogue 2
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 600 sp.


Social Check DCs


Tiaathque Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and prefers to wear flannel. Her skin is also unnaturally pale. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to loving parents in a slum to the west. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Poor, In love. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Tiaathque Koehlanna, Female Elf Wizard 2
Medium (5'2") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)15 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 250 gp.


Social Check DCs


Erevan Nailo, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His moppish golden hair is in a traditional bowl cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a sage and was forced into it by his family

Ideals: Impeccable. Flaws: Insane, Mundane. Bonds: Immigrant, Family. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Erevan Nailo, Male Elf Monk 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Elven, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Zircon (30 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Boddynock Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His wide-brimmed hat is riddled with cuts and holes. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Courier mother left him crippled. He has never given up on his writing dream.

Motivation: To prove his worth to the world.

Ideals: Artistic. Flaws: Ugly, Impulsive, Disease. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Boddynock Horcusporcus, Male Gnome Ranger 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 280 gp.


Social Check DCs

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