Adrex Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses like a well dressed Actor does. He carries a battered rapier and tarnished flail as well. His crest is copper and curly. His gold eyes peer out from beneath his small green hat.
Personality: Adrex speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He feeds upon the attention of others.
History: Born in the south to a Actor, Adrex learned a great deal about his mother's area of expertise. He worked as a nervous Actor and found it very stressful. He has achieved small success as a Actor.
Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Bonds: Job, Attractive, Religious. Occupation: Actor
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 300 sp.
Oren Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: He feels threatened by others; and to reunite with his old friends
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Butcher
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. Citrine (20 gp).
Melissa Trowbridge, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears brown painted combat armor at almost all times. She has a hunchback. Her chestnut hair is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: This woman loves dancing and to teach people dancing more than just about anything. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Sold as a small child to a necromancer, Melissa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her first spouse was a Ploughman, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Sculptor
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Brug Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His black hair, when down, is lengthy. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Brug lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Brug took refuge in the old dungeon and found the beat up halberd and armor he uses now. He has worked as a Locksmith like his mother before him.
Motivation: Wants to open a new tavern; and to unite with his sister
Flaws: Ugly, Depressed. Bonds: Family, Nature, Job. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.
Radomir Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his black hair in a flapper bob. His skin is flawless and his hazel eyes scan people very quickly.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Beggar
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Jet (100 gp).
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