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Advanced [show]


Five In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her fur is yellow and curly. Her eyes, though not visible through her cowl, are copper.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She also hits on women, regardless of circumstances.

History: She was raised by priests from a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She's attracted to the PC.

Ideals: Optimist. Bonds: Rich, Has a crush, Religious, Mentor. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Five In Woods, Female Tabaxi Wizard 1
Medium (6'5") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp. Freshwater pearl (7 gp).


Social Check DCs


Tomph Rodney, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears black leather gloves, a black jacket, and tight pants. Her red hair is slicked back into a classic pompadour. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: The child of eastern immigrants she idolized her mother. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She left for the east, certain she would find work there.

Motivation: A rival would like her out of the picture; and to find somewhere to settle down

Flaws: Shy, Mundane. Bonds: Religious, Immigrant, Criminal record. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Tomph Rodney, Female Half-Orc Wizard 1
Medium (4'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Nature +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. Eye agate (12 gp). 2 Holy water.


Social Check DCs


Vorka Westcott, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a black collared shirt and violet skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her long silver hair reaches down to her waist. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She works hard and plays hard.

History: She was born in a small plains village. She moved from fad to fad and when she turned 15 she discovered painting. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and she has a crush on the local dyer

Ideals: Athletic, Disciplined, Artistic. Flaws: Hedonist. Bonds: Nature. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Vorka Westcott, Female Half-Orc Barbarian 1
Medium (5'10") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)6 (-2) 18 (+4)13 (+1)
Skills Perception +6, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerald Barclay, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large brown mantle and cape that has been intricately interwoven into his tan robe. His silver hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the south. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Pacifist, Impeccable. Flaws: Insomniac, Disease. Bonds: Rich. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Gerald Barclay, Male Human Wizard 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp. Bloodstone (20 gp).


Social Check DCs


Diggory Tickle, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He works hard and plays hard.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Shy, Hedonist. Bonds: Adventurer, Poor. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Diggory Tickle, Male Human Warlock 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 11 (+0)17 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 30 gp.


Social Check DCs

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