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NPC Generator

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Advanced [show]


Faral Iranapha, Female Elf [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern woman prefers to wear tan pants and tee shirts. Her white hair has been sun bleached extensively. Her thin eyebrows rest above her beady green eyes.

Personality: Faral is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is harsh and unforgiving.

History: The child of southern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She left for the south, certain she would find work there.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Faral Iranapha, Female Elf Monk 2
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp. Brass mug with jade inlays (400 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp).


Social Check DCs


Eberk Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His hair is golden and very short. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He also is a firm believer in the manly ideal.

History: The child of northern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He became a Navigator soon after.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Eberk Strongheart, Male Dwarf Bard 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 50 gp.


Social Check DCs


Trym Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white cloak and cross-gartered tan stockings. She is physically well-built. She keeps her auburn hair in a flapper bob. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is happy with her job as a Architect. She turns her eye from what people do, preferring to live and let live. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the north, but her parents moved at a very young age to the east. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Trym took refuge in the ruined castle and found the beat up halberd and armor she uses now. She struck the Architect job and began her own company from there.

Motivation: To be a Unemployed again; and she'd like to take her coworkers down a peg

Ideals: Logical. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Trym Underfoot, Female Halfling Barbarian 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 12 (+1)17 (+3)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Infernal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Elegant In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, green shirt, and black tie. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a skull on it. His lavender fur is still thick. He wears crescent spectacles with a black brim.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also hits on women, regardless of circumstances.

History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Herbalist like his father before him.

Motivation: Seeks redemption; and further expansion of business

Bonds: Attractive, Has a crush, Immigrant, Job, Criminal record. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Elegant In the Morning, Male Tabaxi Rogue 4
Medium (6'2") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 36000 sp.


Social Check DCs


Jak Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears white painted combat armor at almost all times. His chestnut hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is terrified, and will act out of fear

Ideals: Optimist, Logical. Flaws: Selfish, Disease. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Jak Littlefoot, Male Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp.


Social Check DCs

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