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Advanced [show]


Prosperine Muse, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of hammers on her belt, each one with a emerald on the hilt. She wears her silver hair up. Her thin eyebrows rest above her beady silver eyes.

Personality: She has a massive crush on the younger sibling of the Mercenary who has hired her part-time. She has a small toy that she constantly fidgets with.

History: She was born to loving parents in a slum to the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She would like to get married and retire.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Poor, Has a crush. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Prosperine Muse, Female Tiefling Druid 3
Medium (5'4") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 14 (+2)18 (+4)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Delre Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many green ritualistic tattoos. She wears baggy grey pantaloons and a green scarf. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born several months after her mother was called into army service. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Delre took refuge in the ruined castle and found the beat up kukri and armor she uses now. She has achieved small success as a Priest.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Shy, Impulsive. Bonds: Attractive, Military, Nature. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Delre Lutgehr, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 10 (+0)10 (+0)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Aquan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 90 gp.


Social Check DCs


Lance Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. His hair is long and golden with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Lance was born the youngest of three triplets. Lance was born on a far western forest where he grew up under the tutelage of his mother, an expert Blacksmith. By chance he met his brother recently and the two have been together since.

Motivation: To prove his worth to the world; and regain custody of his daughter

Flaws: Selfish, Impulsive. Bonds: Family, Immigrant. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Lance Wentworth, Male Human Warrior 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)16 (+3) 15 (+2)9 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Giant, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp.


Social Check DCs


Vrondiss Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white crest is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Vrondiss grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Athletic, Logical. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Vrondiss Qyxpahrgh, Male Dragonborn Rogue 3
Medium (6'1") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)9 (-1) 13 (+1)15 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Azurite (13 gp). Black pearl (200 gp).


Social Check DCs


Bucklal High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears suspenders and red workpants. His shirt is green, and he wears a heavy red leather apron most of the time. His brown hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Bucklal High-hill, Male Halfling Ranger 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Obsidian (6 gp). 1 Masterwork Common Melee.


Social Check DCs

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