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Advanced [show]


Anakis Blessing, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She is physically well-built. She has styled her blue hair well, parting it to the left. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Anakis has worked very hard to control her curse. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and her religion dominates her actions

Flaws: Addict, Disease. Bonds: Attractive, Job, Religious. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Anakis Blessing, Female Tiefling Sorcerer 1
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)18 (+4) 11 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Terran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 80 gp.


Social Check DCs


Eleanor Morton, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Banker uniform. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her blue unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Eleanor was born the youngest of three triplets. A gifted student she started as a Architect, but she got bored and became a Banker. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Marry her sister to traveling adventurers; and find a way to reverse the transformation of her sister

Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Job, Family. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Eleanor Morton, Female Human Wizard 1
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 16 (+3)17 (+3)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp. Brown-green garnet (50 gp). 1 Banded mail.


Social Check DCs


Ahlyssa Stansfield, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear brown pants and tee shirts. She keeps her red hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She invites people to come help in her community garden.

History: Born to a poor family in the city she treasured whatever gifts she got. Ahlyssa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now spends her time doing works of charity.

Motivation: She wants to meet her childhood hero.

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Poor, Adventurer. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Ahlyssa Stansfield, Female Human Aristocrat 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Maegan Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'9". She wears bulky white painted plate armor, and her gloved hand is found clutching a bastard sword. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are blue and she is always smoking a pipe.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Maegan hails from a village terrorized by brigands. Her father was very strict, and drilled into her lessons on being the perfect lady. She is untrained/undisciplined, which makes her dangerous.

Motivation: Revenge; and find a way to reverse the transformation of her sister

Ideals: Impeccable. Flaws: Shy, Insane. Bonds: Family, Enemies. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Maegan Wildcloak, Female Halfling Commoner 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 18 (+4)10 (+0)
Skills Perception +6, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Wrenn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Wrenn grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He wants revenge against gnolls; and marry his brother to traveling adventurers

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Adventurer, Family, Enemies. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Wrenn Daergel, Male Gnome Ranger 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp. 1 Good lock.


Social Check DCs

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