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Advanced [show]


Gardain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown cloak and cross-gartered grey stockings. His auburn hair is slicked back into a classic pompadour. His fierce green eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Revenge; and he has comitted a past crime that haunts him to this day

Flaws: Selfish. Bonds: Religious, Criminal record, Adventurer, Enemies. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Gardain Dankil, Male Dwarf Expert 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 180 gp. 1 Darkwood Shield.


Social Check DCs


Srorthen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his left hand. His crest is brass, silky, and of moderate length. His eyes are likewise red.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Srorthen grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Fighting, Opinionated. Flaws: Fearful. Bonds: In love, Attractive, Adventurer. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Srorthen Yarjerit, Male Dragonborn Cleric 2
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 9 (-1)16 (+3) 9 (-1)17 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Giant, Undercommon, Gnome
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Gorbundus Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a black suit, green shirt, and brown tie. His gold crest is kept up in a ponytail inside a wide-brimmed hat. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south to a Carter, Gorbundus learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered poetry. He has achieved small success as a Carter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Joker, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Gorbundus Turnuroth, Male Dragonborn Warrior 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Red spinel (80 gp).


Social Check DCs


Rinn Osav, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is well dressed, but even with her fine clothing she looks run-down. Sporting a white mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant blue.

Personality: Her tongue was cut out and she uses sign language. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Rinn reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the west, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Flaws: Disease, Racist, Insane. Bonds: Military, Immigrant. Occupation: Tanner

Voice: American accent

Attributes [hide]

Rinn Osav, Female Half-Elf Paladin 2
Medium (4'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)8 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 320 gp.


Social Check DCs


Hecat Allure, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears professional attire. She wears her silver hair up. She wears crescent spectacles with a black brim.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Hecat is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hecat fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She desires power and/or immortality; and wants to raise her children well

Ideals: Fighting. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Gardener

Voice: Sore throat, cough

Attributes [hide]

Hecat Allure, Female Tiefling Fighter 3
Medium (4'9") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 3000 cp.


Social Check DCs

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