Malmûg Rutland, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears professional attire. His brown hair is styled in orderly dreadlocks. His half smiles and blue eyes are beguiling and draw you in.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Malmûg took refuge in the old dungeon and found the beat up flail and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter
Flaws: Cynical, Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Miller
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnome, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 90 gp.
Ivellios Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. His red hair and beard is wavy and long. His eyes are likewise gray.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered north to less war torn lands. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption.
Ideals: Philantrophist, Gifted. Flaws: Ugly, PTSD. Bonds: Poor, Criminal record. Occupation: Carter
Voice: Low range voice
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 10000 cp. Blue quartz (15 gp). Tourmaline (90 gp).
Kabbarg Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She wears dark leathers with embroidery. She has done her best to style her silver hair to look like a famous performer. Her thin eyebrows rest above her beady hazel eyes.
Personality: Her tongue was cut out and she uses sign language. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: When she was but 8 years old her parents immigrated from the south. Through the years after Kabbarg was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Kabbarg's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Shoemaker
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Gnome, Infernal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 2000 cp.
Falkrunn Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she prefers to wear brown pants and tee shirts. Her black hair is unkempt and raggedy. Her green unseeing eyes seem to look past you.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A true patriot, Falkrunn would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born several months after her mother was called into army service. When Falkrunn reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army; and wants her loneliness to end
Flaws: Ugly, Disease, Shy. Bonds: Poor, Military. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 140 gp.
Armara Glee, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a green broad hat and green clothes. She has moderate length red hair. Her fierce black eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Armara embodies much of what other species detest in the Tieflings. She also hits on women, regardless of circumstances.
History: Born in the south to a Interpreter, Armara learned a great deal about her father's area of expertise. A gifted student she started as a Gardener, but she got bored and became a Interpreter. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She's in love; and wants her loneliness to end
Flaws: Antagonistic, Secretive. Bonds: Has a crush, Job. Occupation: Interpreter
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. A miniature golden chest with tiny emeralds lining the top (140 gp). 1 Masterwork Common Melee.
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