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NPC Generator

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Advanced [show]


Ovak Marston, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of bows, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has shaved her head bald. Her eyes, though not visible through her cowl, are violet.

Personality: She is business-like. She takes instructions and follows them to the letter. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born the only child of a wealthy merchant. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Fighting, Professionalism, Justice, Entrepeneur. Bonds: Criminal record. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Ovak Marston, Female Half-Orc Aristocrat 2
Medium (4'9") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)9 (-1) 12 (+1)10 (+0)
Skills Arcana +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1400 sp. Rhodochrosite (9 gp). Chrysoprase (40 gp).


Social Check DCs


Willow Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears just a red suit. Her top hat is riddled with cuts and holes. Her eyes are green and catlike.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born in the north, but her parents moved at a very young age to the west. Willow was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Willow decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture; and find a way to reverse the transformation of her brother

Ideals: Athletic. Flaws: Ugly. Bonds: Family, Criminal record, Immigrant. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Willow Deephollow, Female Halfling Aristocrat 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5

Possessions: Just what you see.


Social Check DCs


Mardred Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She usually wears her grey robe and has her flail always slung over her shoulder. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes are violet.

Personality: This woman loves music and to teach people music more than just about anything. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Dyer, Mardred learned a great deal about her father's area of expertise. She has had some formal music training, and achieved minor success. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and expand her business

Ideals: Artistic. Bonds: Adventurer, Job, Criminal record. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Mardred Trueblood, Female Dwarf Cleric 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 13 (+1)7 (-2)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 130 pp.


Social Check DCs


Drifting Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has done her best to style her yellow fur to look like a famous performer. She wears crescent spectacles with a black brim.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She comes from a rich southern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Flaws: Racist. Bonds: Family, Rich, Nature, Adventurer. Occupation: Baker

Voice: Speaks through clenched teeth

Attributes [hide]

Drifting Timber, Female Tabaxi Bard 1
Medium (4'9") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 80 gp.


Social Check DCs


Bimpnottin Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses like a well dressed Shoemaker does. She sports black long hair. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Shoemaker and found it very stressful. She has achieved small success as a Shoemaker.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Opinionated, Philantrophist, Gifted. Bonds: Job, Immigrant. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Bimpnottin Oomtrowl, Female Gnome Warrior 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)8 (-1) 12 (+1)8 (-1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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