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NPC Generator

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Advanced [show]


Foxilon Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered kukri and tarnished bastard sword as well. His hair is short and blonde. He has a dull look in his violet eyes.

Personality: He has always had a great fascination with Tabaxi culture. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born in the south his family was never financially stable. His first spouse was a Sage, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister.

Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Poor, Family. Occupation: Baker

Voice: Excited and jittery

Attributes [hide]

Foxilon Hilltopple, Male Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs


Moon In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. He wears his red fur up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was always a brilliant, if unscrupulous mind. Moon was born on a far western forest where he grew up under the tutelage of his father, an expert Cook. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Depressed, Insane. Bonds: Attractive, Immigrant. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Moon In Woods, Male Tabaxi Expert 2
Medium (6'7") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Athletics +2, History +5
Senses Passive Perception 11
Languages Common, Celestial, Orc, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Krusk Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'6". He typically wears white cloth garments or leather armor, and his gloved hand is found clutching a longsword. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Krusk was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. His childhood dream was to be a Mortician, but he was a colossal failure. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Poor, Adventurer. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Krusk Oakley, Male Half-Orc Commoner 2
Medium (6'6") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)6 (-2) 9 (-1)11 (+0)
Skills Acrobatics +1, Animal Handling +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Efferil Mystralath, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light blue in addition to tight pants. He wears a broad hat to cover his moderate length silver hair. His amber unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is harsh and unforgiving.

History: Sold as a small child to a necromancer, Efferil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Efferil was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Efferil's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Efferil and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Mentor, Slave. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Efferil Mystralath, Male Elf Bard 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Robert Ashley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His top hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Disease. Bonds: Immigrant, Job, Criminal record. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Robert Ashley, Male Human Ranger 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +2, History +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 sp.


Social Check DCs

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