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NPC Generator

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Advanced [show]


Joan Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a long golden ponytail with little hanging trinkets. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She always tries to repair and not replace. It was this mentality that drove her into the Bellfounder business.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Joan and her spouse have recently divorced.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Joan Ray, Female Half-Elf Fighter 2
Medium (5'4") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp.


Social Check DCs


Hamil Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has done his best to style his silver hair to look like a famous performer. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor, Immigrant. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Hamil Jamjar, Male Halfling Aristocrat 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)15 (+2) 12 (+1)18 (+4)
Skills Deception +6, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Biri Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has a moderate pudge and is not very fit. She has done her best to style her red crest to look like a famous performer. Her thin eyebrows rest above her beady red eyes.

Personality: Biri is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great joy in being the best Jeweler in town.

History: She was born the only child of a wealthy merchant. Her psionic abilities were realized during a raid on her village. She has set out to sabotage the competition.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Fighting, Extrovert, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Biri Shestendeliath, Female Dragonborn Aristocrat 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Bolg Browning, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His auburn hair is greasy and uncared for. He has green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Bolg was raised in a hard working conservative environment. His first spouse was a Baker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Mayor for hire.

Motivation: He is wracked by social anxiety; and doesn't want to be a mayor and was forced into it by his family

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bolg Browning, Male Half-Orc Expert 1
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp.


Social Check DCs


Modean Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has dyed his greying white hair a little too much giving a sharp white color. His gold eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Terse, Impulsive. Bonds: Military, Nature, Adventurer. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Modean Mystery, Male Tiefling Commoner 2
Medium (5'6") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 12 (+1)20 (+5)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs

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