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Elegant Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. His fur is orange, silky, and of moderate length. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Elegant grew up listening to his mother's many stories. Elegant abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Elegant Candle, Male Tabaxi Wizard 1
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Caramip Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She is very pretty but has cold, dead eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She believes the world needs to unite to get rid of brigands once and for all.

History: The child of a Crown-heir, who enjoyed hunting, Caramip was taken on many hunting expeditions. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Revenge.

Flaws: Antagonistic, PTSD. Bonds: Attractive, Enemies, Nature. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Caramip Maekkelferce, Female Gnome Aristocrat 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Amber (120 gp).


Social Check DCs


Gale Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. She has wavy lavender fur. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was always a brilliant, if unscrupulous mind. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Logical. Flaws: Antagonistic, Impulsive, Insane. Bonds: Rich. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Gale Running, Female Tabaxi Cleric 3
Medium (5'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Athletics +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 3200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Saphara Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is portly but not overly obese. She wears her red crest up. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Saphara was born with her father's beautiful face. Her father had invested heavily in several trade routes and wanted her to inherit them. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want her driven away.

Bonds: Rich, Job, Enemies, Attractive. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Saphara Ghaallixirn, Female Dragonborn Aristocrat 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)9 (-1) 9 (-1)12 (+1)
Skills Athletics +6, Deception +3
Senses Passive Perception 9
Languages
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp.


Social Check DCs


Robert Branson, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. With a patchy white beard and wild white hair. He has blue eyes and a grey hat with a blue feather.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Robert was born the youngest of three triplets. One day when Robert was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Robert was heart-stricken from the event, and his mother started working long hours to provde for them. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their daughter. He worked as a Barrister, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Antagonistic, PTSD. Bonds: Enemies, Family. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Robert Branson, Male Human Rogue 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 600 sp. Amethyst (60 gp).


Social Check DCs

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