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NPC Generator

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Advanced [show]


Anbera Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman tends to wear a large grey jacket. Her white hair is cut short. Her otherwise smooth face is marked with small tiny scars.

Personality: She is overprotective of those who hire her services. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and she has money and likes to spend it

Ideals: Artistic. Bonds: Guardian, Family, Military, Adventurer, Rich. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Anbera Bofdann, Female Dwarf Commoner 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 6000 cp. Rose (70 gp).


Social Check DCs


Mindartis Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. He has moderate length red hair. His fierce brown eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He would like to get married and retire; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism. Flaws: Emotional. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Mindartis Teinithra, Male Half-Elf Monk 3
Medium (5'6") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Thea TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she very much looks the part of a Guard. Her hair is long and red with streaks of brown, and is pulled back with small red clips. Her thin eyebrows rest above her beady brown eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born into a rich family. Her childhood dream was to be a Bounty Hunter, but she was a colossal failure. She became a Guard soon after.

Motivation: Expand her business; and she has money and likes to spend it

Ideals: Joker. Flaws: Ugly. Bonds: Job, In love, Rich. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Thea TellPenny, Female Halfling Bard 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 14 (+2)17 (+3)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 3000 cp. Malachite (15 gp). 1 Banded mail.


Social Check DCs


Two Llamas In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her white fur up. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised in a white middle class family as the only child. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To end her boredom; and she is content

Ideals: Impeccable. Flaws: Ugly, Terse, Mundane. Bonds: Rich. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Two Llamas In Shadow, Female Tabaxi Fighter 1
Medium (4'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Gerard Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear brown pants and tee shirts. He keeps his long white hair kept up in a rat tail. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.

Motivation: To find somewhere to settle down; and to settle down with his crush

Flaws: Mundane, Impulsive. Bonds: Religious, Job, Has a crush. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Barclay, Male Human Warrior 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs

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