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NPC Generator

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Advanced [show]


Griselda Langston, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. Her moppish silver hair is in a traditional bowl cut. She wears an eyepatch.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She served in the navy to pay for her family's outstanding loans. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better trade route.

Motivation: To share knowledge with the world; and she's looking for her big break

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Adventurer. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Griselda Langston, Female Human Monk 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Gilbert Milton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. His hair is long and white with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gilbert hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gilbert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Wants to have a good time and be beloved; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Optimist, Justice. Bonds: Attractive, Immigrant, Enemies. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Gilbert Milton, Male Human Wizard 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)17 (+3) 9 (-1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 80 gp. 1 Chain shirt.


Social Check DCs


Fragrant In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears baggy brown pantaloons and a blue scarf. She has no fur. She tend to wears goggles to shield her eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fragrant took refuge in the old dungeon and found the beat up shortbow and armor she uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fragrant fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and marry her brother to traveling adventurers

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Nature, Family. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Fragrant In the Wind, Female Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 17 (+3)17 (+3)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp.


Social Check DCs


Kilvar Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He is wearing colorful clothing, dressed as a Body Guard, and his gloved hand is found clutching a lance. His black hair is matted, messy, and big. His gray eyes peer out from beneath his Stetson grey hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is frequently practicing swordplay.

History: He got into the Body Guard business at a young age. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: To prove his worth to the world; and balancing his hectic life and new body guard responsibilities is difficult

Flaws: Ugly, Depressed, Impulsive. Bonds: Military, Job, Slave. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Kilvar Caebrek, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 12 (+1)8 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 190 gp.


Social Check DCs


Drenna Morley, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'9" and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She served in the navy to pay for her family's outstanding loans. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Regain custody of her daughter; and doesn't want to be a spice merchant and was forced into it by her family

Ideals: Gifted. Bonds: Poor, Family, In love, Military. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Drenna Morley, Female Half-Orc Expert 2
Medium (4'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)10 (+0) 11 (+0)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 210 gp.


Social Check DCs

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