Sekhmet Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: She wears black painted combat armor at almost all times. She is portly but not overly obese. Her hair, while still mostly silver, has prominent grey streaks. She is baby faced.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not trust anyone and sleeps with one eye open.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by illithids. Sekhmet was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: She has a rivalry with the Church that dominates her actions; and to get a good night's sleep
Flaws: Ugly, Insomniac. Bonds: Religious, Enemies. Occupation: Performer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Infernal, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp.
Spring Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She is physically well-built. Her brown fur has been sun bleached extensively. Her face is scarred and worn.
Personality: Spring is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is harsh and unforgiving.
History: Born in a small village she learned the ways of the warrior from her father. Her father was a soldier and died while she was still young. Spring was left her father's suit of armor and trained in its use and care. After a long history of fighting, Spring and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Extrovert, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Server
Voice: Australian accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 2000 sp. A silver and pearl hairclip (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Large well-done wool tapestry (200 gp).
Amûg Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a well pressed and immaculate suit (or dress). His red hair is matted, messy, and big. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Bellfounder
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Sylvan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Banded mail.
Yebe Daergel, Female Gnome [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, she is an attractive figure. She wears a tan collared shirt and blue skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her tied-back hair is auburn. Her green eyes dart from person to person.
Personality: She has always had a great fascination with Half-Orc culture. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born the only child of a wealthy merchant. She dropped out of school before completing her studies. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A strong sense of loyalty to Half-Orc people.
Ideals: Entrepeneur, Logical. Flaws: Racist, Impulsive. Bonds: Attractive. Occupation: Butcher
Voice: French accent
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 370 gp. 1 Masterwork Common Melee.
Balam Patience, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears baggy green pantaloons and a red scarf. His white hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.
History: He was born the only child of a wealthy merchant. In his 10th year, his parents were killed by a gnolls raid, leaving Balam alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants revenge against gnolls.
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Courier
Voice: Irish accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp.
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