Azza Creed, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in an above average manner. She wears a feathered hat to hide her balding. Her silver eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Azza will drive conversation. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Azza was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her brother recently and the two have been together since.
Motivation: Doesn't want to be a Doctor and was forced into it by her family; and her relatives are trying to arrange a marriage
Ideals: Extrovert. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Doctor
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Nalral Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'4". He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His auburn hair is unkempt and raggedy. His eyes are gray.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Priest kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Criminal record, Religious. Occupation: Priest
Voice: Jittery and nervous
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Lapis lazuli (16 gp). 1 Disguise kit.
Zephan Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a simple green robe with violet stripes complete with hood, and a wedding ring on his right hand. He keeps his long black hair kept up in a rat tail. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: When he was but 6 years old his parents immigrated from the east. Cursed with vampirism at a very young age, Zephan has worked very hard to control his curse. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Zephan never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Disease. Bonds: In love, Immigrant. Occupation: Knight
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 gp.
Theriatis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. His violet eyes lackadaisically let the world flow into them.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Sage profession.
History: Theriatis was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He ran away from his former home and has been making his living as a Barber for the past few years.
Motivation: To unite with his brother; and meet up once more with his childhood friend
Ideals: Persistence. Bonds: Attractive, Job, Family, Adventurer. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
Dondon Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries a battered hand crossbow and tarnished ceremonial dagger as well. His red hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Layabout business at a young age. His childhood dream was to be a Architect, but he was a colossal failure. He inherited the family business which he has now maintained for 3 years.
Motivation: Expand his business; and further expansion of business
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Attractive, Job. Occupation: Layabout
Voice: Draws out vowels
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Bloodstone (60 gp).
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