Ermina Woods, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'5" and is dressed in earthy colors with a brown and tan handkerchief worn on her right side. Her right leg appears badly burned and disfigured. Her brown hair is long and unkept. She has gleaming, smiling brown eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is able to fit into much smaller and tighter spaces than normal.
History: Ermina was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Human conditions. She then took over the family business and is one of the better Cartwright for hire.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Cartwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp.
Korinn Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears green painted combat armor at almost all times, and a wedding ring on her left hand. Her crest is white and curly. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She can speak with the recently deceased. She always tries to repair and not replace. It was this mentality that drove her into the Sellsword business.
History: Korinn was born in the north. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. Some 4 years later her spouse died after the birth of her son. Heartbroken, Korinn never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted, Persistence. Bonds: In love, Attractive. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. White pearl (100 gp). 1 Darkwood Shield.
Eleanor Blakely, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears grey trousers with tan and yellow striped suspenders. She wears various colorful collared shirts. Her golden hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is extraordinarily eccentric. She is frequently practicing swordplay.
History: The child of southern immigrants she idolized her mother. There was a wharf not far from home where she often wandered off to fish. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally
Flaws: Insomniac, Insane. Bonds: Military, Immigrant, Nature. Occupation: Carpenter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 30 gp. 1 Superior lock.
Meena Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman wears a blue armored body suit, with a simple brown line shooting up and back down. Her clothes are grease stained in places. Her red hair is well kept. Her eyes are hazel.
Personality: Prone to second guessing herself, she comes off as nervous. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Meena was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Poor, Immigrant, In love. Occupation: Servant
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 19 (+4) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Altho Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and muscular, this southern man wears a red Stetson hat and red clothes. He has a silver handlebar mustache and slicked back silver hair. He has a dull look in his violet eyes.
Personality: Altho is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to loving parents in a slum to the south. He moved from fad to fad and when he turned 15 he discovered painting. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Ideals: Athletic, Extrovert, Artistic. Bonds: Adventurer, Poor, Job. Occupation: Sailor
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
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