Zagga Hampton, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She is wearing a tight black one piece outfit complete with pants, hood, and a cape, marred by teas. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes are likewise amber.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is obsessed with finding treasure.
History: She was born several months after her mother was called into army service. Her childhood dream was to be a Architect, but she was a colossal failure. She became a Navigator soon after.
Motivation: Many giants want her driven away.
Flaws: Ugly. Bonds: Enemies, Adventurer, Military, Job. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
Possessions: 390 gp. Brown-green garnet (90 gp).
Bertram Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting white shirt and pants. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in a small plains village. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Gifted, Extrovert. Bonds: Nature, Family. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 300 sp. 1 Masterwork Uncommon Weapon.
Semyaza Pursuit, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a colorful flower in her silver hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is irascible and easily irritated. She is a great chef.
History: Born in the south to a Servant, Semyaza learned a great deal about her father's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted druidic powers by her dying sister.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive, Job. Occupation: Servant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 100 gp. A delicate silver chain set with a tourmaline (30 gp).
Eleanor Barclay, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a worn and beaten armor. She has slicked back chestnut hair. She has a tattooed face.
Personality: She can speak with the recently deceased. Flattery will make her almost putty in your hands.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Eleanor was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Eleanor's father didn't care for her much, and the feeling was mutual. She's also a talented Doctor, but doesn't like to broadcast it.
Motivation: She's repulsed by the PC; and further expansion of business
Ideals: Athletic, Gifted. Flaws: Selfish, Antagonistic. Bonds: Job. Occupation: Mercenary
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 gp.
Silaqui Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has slicked back blonde hair. This hazel eyed northerner is not easily forgotten.
Personality: A deeply religious woman she believes everything happens for a reason. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Gifted from a young age, Silaqui studied abroad. Her family was turned out during the war. She and her family wandered north to less war torn lands. By chance she met her brother recently and the two have been together since.
Motivation: Her religion dominates her actions.
Ideals: Gifted. Flaws: PTSD. Bonds: Religious, Family. Occupation: Mason
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Jet (40 gp). Red garnet (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
