Uzza Bright, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Uzza speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is obsessed with her god.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Uzza was born on a far western desert where she grew up under the tutelage of her mother, an expert Soapmaker. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally; and nothing but the best is good enough for her
Ideals: Fighting, Athletic, Impeccable. Flaws: Insane. Bonds: Religious, Immigrant. Occupation: Soapmaker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Rolf Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long silver hair is drawn into a two foot long braid. His eyes are amber and beady.
Personality: Rolf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a Shepherd, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC.
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Sellsword
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp. 1 Bullseye lantern.
Azzakh Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He has a large black mantle and cape that has been intricately interwoven into his brown robe. He has wavy bronze crest. His red eyes dart from person to person.
Personality: He dislikes all the random violence that takes place in the west. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His parents moved while he was still in utero so he is the first generation to be born here. Azzakh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better world.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Nature. Occupation: Miller
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Marastyr Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She likes to wear ponchos typically of a light brown in addition to tight pants. She has slicked back white hair. Her ears are large.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She got into the Junk Dealer business at a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Days after completing her studies, news broke out that her hometown was attacked by goblins. Marastyr was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult.
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Enemies, Job, Nature. Occupation: Junk Dealer
Voice: Creaky witch voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Sammal Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is long and unkept. His white eyes have a joyful gleam in them most of the time.
Personality: He dislikes all the random violence that takes place in the east. He is frequently practicing swordplay.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Pacifist, Logical. Flaws: Ugly, Insane. Bonds: Military. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
