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Advanced [show]


Hamil Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a red armored body suit, with a simple violet line shooting up and back down. His hair is white and curly. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: This man loves painting and to teach people painting more than just about anything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 3 years old his parents immigrated from the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Hamil Brushgather, Male Halfling Cleric 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +2, History +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs


Quick In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his blue robe. He carries a battered falchion and tarnished shortbow as well. His fur, while still mostly red, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a necromancer, Quick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Impeccable. Flaws: Greedy. Bonds: Mentor, Criminal record. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Quick In the Wind, Male Tabaxi Monk 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4

Possessions: A miniature golden chest with tiny emeralds lining the top (130 gp).


Social Check DCs


Oloric Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. His hair is golden and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Oloric was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Persistence. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Spy

Voice: Speaks in third person

Attributes [hide]

Oloric Fireforge, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1100 sp. Brown-green garnet (110 gp). Brown-green garnet (110 gp). Red garnet (110 gp). 1 Banded mail.


Social Check DCs


Solomon Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, brown, dusty cloak. His chestnut hair is slicked back into a classic pompadour. His gray eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Solomon took refuge in the large cave and found the beat up scimitar and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic, Justice, Gifted, Persistence. Bonds: Nature, Religious. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Solomon Bradshaw, Male Human Cleric 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). 4 Alchemist’s fire.


Social Check DCs


Feng Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right leg. He likes to wear ponchos typically of a light black in addition to tight pants. His black hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: Feng was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Unemployed. Recently the stress of being a Unemployed has made it difficult for him to sleep.

Motivation: To get a good night's sleep.

Ideals: Persistence. Flaws: Insomniac. Bonds: Job. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Feng Huckabee, Male Half-Orc Bard 1
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 18 (+4)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 14
Languages Common, Orc, Celestial, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 1 Banded mail.


Social Check DCs

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