Orsik Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his blonde hair to look like a famous performer. His brown eyes peer out from beneath his Stetson grey hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He misses his home and complains about the freezing weather, even in summer.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Disciplined. Bonds: Immigrant, Nature, Family. Occupation: Carpenter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 340 gp.
Vani Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She very much looks the part of a Server. Her moppish auburn hair is in a traditional bowl cut. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Her tongue was cut out and she uses sign language. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Server arts, while her mother instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Server work with an outfit from a few towns over. Server work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's since become an addict/alcoholic.
Motivation: She is unsatisfied with her job.
Ideals: Optimist. Flaws: Addict, Disease. Bonds: Job, Rich. Occupation: Server
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Varis Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt, and carries shields. He has styled his silver hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Varis is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Varis took refuge in the ruined castle and found the beat up shield and armor he uses now. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Barber, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Bonds: Attractive, Family, Nature. Occupation: Barber
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
Mijira Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a long, green cloak. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a card on it. Her crest is gold and very short. Her face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic woman, Mijira's first love is herself. Her second love is also herself. She plays an instrument quite well.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's repulsed by the PC; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Artistic, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Bounty Hunter
Voice: American accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Brass mug with jade inlays (400 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Alchemist’s fire. 1 Smokesticks. 1 Alchemist’s fire.
Akmen Moral, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting green shirt and pants. His white hair is knotted and matted. His eyes are white.
Personality: Akmen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He would rather hide behind his crafts than deal with other people.
History: The child of a Apothecary, who enjoyed hunting, Akmen was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Half-Elven people; and to be a apothecary again
Ideals: Artistic. Flaws: Shy, Racist. Bonds: Immigrant, Nature. Occupation: Courier
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp. 2 Acid flasks. 4 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
