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Advanced [show]


Harbek Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a black handlebar mustache and slicked back black hair. His blue eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Poor, Family, Has a crush. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Harbek Frostbeard, Male Dwarf Adept 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 pp. Black pearl (200 gp). Moss agate (8 gp).


Social Check DCs


Meriele Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many tan ritualistic tattoos. She is generally shirtless and showing off her tattooed chest. Her red hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes are green and catlike.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She wants to meet her childhood hero; and an old rival family wants her found

Ideals: Optimist. Flaws: Hedonist, Disease. Bonds: Adventurer, Family. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Meriele Teinithra, Female Half-Elf Rogue 3
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp. 1 Chain shirt.


Social Check DCs


Sammal Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears green painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized opal on his left hand. He has wavy white hair. He has a dull look in his silver eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. When Sammal reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Sammal Enigma, Male Tiefling Monk 3
Medium (6'10") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Greethen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His silver crest is still thick. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He plays an instrument quite well.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Server.

Motivation: Further expansion of business.

Ideals: Optimist, Artistic. Flaws: Mundane. Bonds: Job. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Greethen Yarjerit, Male Dragonborn Commoner 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 18 (+4)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Nora Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she dresses like a well dressed Assassin does. Her small hat is riddled with cuts and holes. Her gray eyes peer out from beneath her small grey hat.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is frequently practicing swordplay.

History: Born in a small village she learned the ways of the warrior from her father. Her childhood dream was to be a Masseuse, but she was a colossal failure. She then took over the family business and is one of the better Assassin for hire.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Nora Daerdahk, Female Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)18 (+4) 14 (+2)10 (+0)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Orc, Undercommon, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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