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NPC Generator

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Advanced [show]


Ootah Springfield, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many white ritualistic tattoos. She wears a black vest and prefers white and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears a small hat to cover her moderate length brown hair. Her eyes are likewise gray.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Animals are drawn to her, and she is able to talk to them.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Ugly, Secretive, Disease, Insomniac. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Ootah Springfield, Female Half-Orc Druid 2
Medium (4'11") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 2000 cp.


Social Check DCs


Nyx Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is typically in her Roofer uniform. She is portly but not overly obese. She wears a Stetson hat to hide her balding. She has a dull look in her green eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She cannot resist a sob story and will often dote over anyone who has one.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nyx took refuge in the old dungeon and found the beat up sickle and armor she uses now. She inherited the family business which she has now maintained for 7 years.

Motivation: Balancing her hectic life and new Roofer responsibilities is difficult; and to be a spy again

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Nyx Welber, Female Gnome Cleric 3
Small (3'0") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 20 (+5)14 (+2) 15 (+2)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs


Dûgza Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. With a patchy red beard and wild red hair. His face is scarred and worn.

Personality: This man loves singing and to teach people singing more than just about anything. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of northern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Dûgza Hayhurst, Male Half-Orc Commoner 1
Medium (5'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 1 Crowbar.


Social Check DCs


Pearl Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, typically a more casual-formal manner. She has wavy black hair. Her eyes are green.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Flattery will make her almost putty in your hands.

History: She was born in the east, but her parents moved at a very young age to the south. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She left for the east, certain she would find work there.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Flaws: Depressed, Selfish. Bonds: Attractive, Immigrant. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Pearl Nimblefingers, Female Halfling Wizard 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nalral Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather, and carries swords. His long white hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nalral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Justice. Bonds: Attractive, Immigrant. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Nalral Dankil, Male Dwarf Rogue 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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