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Advanced [show]


Oblar Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears red painted combat armor at almost all times. He keeps his long blonde hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born several months after his father was called into army service. When Oblar reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Flaws: Insane. Bonds: Attractive, Criminal record, Military. Occupation: Courier

Voice: Speaks with squeezed throat

Attributes [hide]

Oblar Bigheart, Male Halfling Commoner 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp.


Social Check DCs


Zedaar Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a whip on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is copper and very short. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Zedaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Zedaar lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter

Ideals: Fighting, Joker. Bonds: Attractive, Family. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Zedaar Wivvyrholdalphiax, Male Dragonborn Paladin 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)16 (+3) 12 (+1)17 (+3)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Druidic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 sp. 1 Darkwood Shield.


Social Check DCs


Medrash Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and black robe with the hood down. He carries with him a set of sickles on his belt, each one with a opal on the hilt. His white crest is still thick. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Professionalism. Bonds: Attractive, Poor. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

Medrash Nemmonis, Male Dragonborn Barbarian 4
Medium (6'4") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Seraphina Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears many layers of old clothing at all times. She has wavy chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her psionic talents. After a long history of fighting, Seraphina and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Insane, Secretive, Antagonistic. Bonds: Poor. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Seraphina Jamjar, Female Halfling Aristocrat 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)18 (+4) 15 (+2)11 (+0)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Giant, Goblin, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theirastra Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she usually wears her blue robe and has her dagger always slung over her shoulder. Her moppish white hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are green.

Personality: Abrasive and pushy, she has a hard time making friends. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Gifted from a young age, Theirastra studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Theirastra Sylvaranth, Female Elf Ranger 1
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills History +5, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Celestial, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 sp. Smoky quartz (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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