Modean Fealty, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has styled his purple hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Barkeep profession.
History: The child of a Barkeep, who enjoyed hunting, Modean was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. In the meantime he has taken over work as a Courier and occasionally as a mercenary.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural halfling artifacts is his passion
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Job, Nature. Occupation: Courier
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Driindar Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a long, green, dusty cloak. Her bronze crest is kept up in a ponytail inside a small hat. Her face is covered beneath a completely black helmet.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Driindar has worked very hard to control her curse. During her travels, Driindar and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Driindar discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Driindar fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She has a crush on the local Laborer; and she's looking for her big break
Ideals: Athletic. Flaws: Terse, Disease. Bonds: Has a crush, Adventurer. Occupation: Adventurer
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp.
Vilberg Warwick, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his axe. He keeps his chestnut hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Vilberg was born the youngest of three triplets. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Family. Occupation: Carter
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 cp.
Murook Merton, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'4" southern woman, she likes to wear ponchos typically of a light white in addition to tight pants. Her tied-back hair is chestnut. She wears a mask on her face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Murook was born with her mother's beautiful face. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Murook took refuge in the ruined castle and found the beat up rapier and armor she uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Murook fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she wants to meet her childhood hero
Ideals: Optimist, Fighting. Bonds: Nature, Attractive, Adventurer. Occupation: Healer
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1100 sp. 1 Crowbar.
Arannis Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His silver hair is lengthy. His eyes are likewise violet. His teeth are white and perfect.
Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.
History: Arannis was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Arannis was left his father's suit of armor and trained in its use and care. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Flaws: Insane. Bonds: Attractive, Adventurer, Job, Military. Occupation: Apothecary
Voice: Raspy
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 200 sp.
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