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Advanced [show]


Kiirith Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he has a large green mantle and cape that has been intricately interwoven into his red robe. He has moderate length red crest. His half smiles and red eyes are beguiling and draw you in.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. When Kiirith reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers; and money/treasure

Flaws: Shy. Bonds: Attractive, Military, Rich, Family. Occupation: Navigator

Voice: Speaks through clenched teeth

Attributes [hide]

Kiirith Jerynomonis, Male Dragonborn Warrior 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Adrik Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin black vertical stripes and red pants. His hair is short and white. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Adrik embodies much of what other species detest in the Dwarves. He receives visions of the future at random moments

History: The child of a Tailor, who enjoyed hunting, Adrik was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adrik Caebrek, Male Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Miles Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Guard, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His head has been shaved. His eyes are hazel.

Personality: Eccentric and domineering, Miles will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Job, Military. Occupation: Guard

Voice: Raspy

Attributes [hide]

Miles Selevarun, Male Half-Elf Adept 2
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Elven, Infernal, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Amnon Delight, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a black and grey handkerchief worn on his left side. His dark red hair is singed and shortened. This black eyed westerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Amnon grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Disease, Insane, Forgetful. Bonds: Adventurer. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Amnon Delight, Male Tiefling Sorcerer 3
Medium (5'9") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)16 (+3) 8 (-1)12 (+1)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 9
Languages Common, Auran, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 17000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Beast Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears pastel leather gloves, a pastel jacket, and tight pants. He is muscular with a powerful set of arms. He has wavy lavender fur. He has gleaming, smiling green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a desert tribe. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has been saving his money to try and buy his brother's freedom.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Logical. Bonds: Adventurer, Criminal record, Nature, Family. Occupation: Spy

Voice: Stutters

Attributes [hide]

Beast Of Ale, Male Tabaxi Bard 2
Medium (5'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)8 (-1) 13 (+1)16 (+3)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs

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