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Advanced [show]


Dara Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears yellow leather gloves, a yellow jacket, and tight pants. She has done her best to style her black hair to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.

Personality: Dara hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Scribe work with an outfit from a few towns over. Scribe work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Scribe.

Motivation: To be a Roofer again; and balancing her hectic life and new scribe responsibilities is difficult

Ideals: Artistic, Opinionated. Bonds: Attractive, Military, Job. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Dara Cithreth, Female Half-Elf Wizard 1
Medium (4'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp. 1 Disguise kit.


Social Check DCs


Nedda Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A 2'10" eastern woman, she has a large white mantle and cape that has been intricately interwoven into her black robe. Her hair is auburn and very short. Her skin is flawless and her violet eyes scan people very quickly.

Personality: Prone to second guessing herself, she comes off as nervous. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born to a pair of adventurers, Nedda grew up listening to her mother's many stories. Nedda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Adventurer. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Nedda Bigheart, Female Halfling Expert 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Cecily Yeardley, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She tends to wear a large brown jacket. Her black hair is long and unkept. Her green eyes dart from person to person to random spaces in the air.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of southern immigrants she idolized her mother. A gifted student she started as a Dyer, but she got bored and became a Crown-heir. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants revenge against dire rats; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Emotional. Bonds: Immigrant, Job, Enemies. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cecily Yeardley, Female Human Wizard 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Ar-Gul Lancaster, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Ar-Gul grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting, Entrepeneur. Flaws: Selfish. Bonds: Poor, Attractive, Adventurer. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

Ar-Gul Lancaster, Male Half-Orc Rogue 2
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 15 (+2)6 (-2)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Osah Sharp, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with green lining and desert motifs. She carries with her a set of maces on her belt, each one with a ruby on the hilt. Her hair is cut close to her head. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Osah was raised in a hard working conservative environment. She dropped out of school before completing her studies. She struck the Detective job and began her own company from there.

Motivation: Further expansion of business; and an old rival family wants her found

Ideals: Fighting, Joker, Logical. Bonds: Family, Job. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Osah Sharp, Female Tiefling Expert 2
Medium (5'3") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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