Aura In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears skinny pants and wears a brown and green robe with the hood down, and is pretty ugly. His yellow fur is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has all his life been fascinated with music.
History: The child of a Priest, who enjoyed hunting, Aura was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Shipwright
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Riswynn Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a well pressed and immaculate suit (or dress). Her hair is chestnut and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Riswynn is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was raised in a plains tribe. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants her loneliness to end; and she's in love
Flaws: Antagonistic. Bonds: Family, Nature, Rich, Has a crush. Occupation: Bricklayer
Voice: Rolls R's
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 sp.
Yurgunn Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who is generally shirtless and showing off her tattooed chest, she is not a threatening figure. Her white hair is greasy and uncared for. She tend to wears goggles to shield her eyes.
Personality: She dislikes all the random violence that takes place in the east. She takes great joy in being the best Painter in town.
History: Gifted from a young age, Yurgunn studied abroad. She was an apprentice working in her mother's forge. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Doesn't want to be a Painter and was forced into it by her family; and she's looking for her big break
Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Painter
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Draconic, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp.
Margery Malcolms, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is well kept. Her eyes are a pleasant violet.
Personality: She is calm most of the time but flees social interaction. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Margery was born with her father's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Mercenary soon after.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Shy. Bonds: Criminal record, Attractive, Job. Occupation: Mercenary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Aquan, Gnome, Infernal, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 110 gp. Zircon (80 gp). 4 Tanglefoot bags.
Art Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a brown suit, grey shirt, and black tie. His black fur is still thick. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Art is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Art reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Hunter
Voice: Russian accent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 170 gp. Chalcedony (70 gp). Malachite (5 gp). Violet garnet (200 gp).
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