Vrondiss Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His crest is rusty and curly. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Vrondiss hails from a village terrorized by illithids. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Vrondiss was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He's repulsed by the PC; and many illithids want him driven away
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Spy
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Sorath Remorse, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a green vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her green boots flare out at the collars. She keeps her purple hair in a flapper bob. Her face is covered beneath a completely black helmet.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sorath is combative with any and all who dare try her patience in the slightest.
History: Born in the north her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Seamstress
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 70 gp.
Eberk Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. His hazel eyes peer out from beneath his Stetson brown hat.
Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Eberk was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.
Motivation: A rival would like him out of the picture; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Military, Job, Criminal record. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 1700 sp. 1 Masterwork Uncommon Weapon.
Darrow Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a red armored body suit, with a simple white line shooting up and back down. He has done his best to style his black hair to look like a famous performer. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC.
Ideals: Impeccable. Flaws: Addict, Antagonistic. Bonds: Immigrant. Occupation: Jeweler
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. White pearl (160 gp).
William Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy violet pantaloons and a blue scarf. He wears a colorful flower in his red hair. His eyes, though not visible through his cowl, are amber.
Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. William's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To protect his home; and he's repulsed by the pc
Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Guardian. Occupation: Assassin
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
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