Bidreked Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a fancy green suit. His copper crest, when down, is lengthy. He has a dull look in his gold eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.
History: The child of a Blacksmith, who enjoyed hunting, Bidreked was taken on many hunting expeditions. Bidreked was born on a far southern desert where he grew up under the tutelage of his father, an expert Seamstress. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To settle down with his crush; and he's attracted to the pc
Flaws: Insomniac, Hedonist. Bonds: Attractive, Nature, Immigrant, Has a crush. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 7000 cp.
Mamnen Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears suspenders and green workpants. His shirt is violet, and he wears a heavy green leather apron most of the time. His white hair has been sun bleached extensively. His eyes are black and beady.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born into a rich family. Mamnen was born on a far northern desert where he grew up under the tutelage of his mother, an expert Assassin. He left for the north, certain he would find work there.
Motivation: To protect his home.
Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Rich, Immigrant. Occupation: Assassin
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: Brass mug with jade inlays (600 gp). 3 Smokesticks. 4 Antitoxin.
Dean Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet coat over a black low-cut shirt, and a feathered hat upon his head. He carries with him a set of rapiers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His black hair is kept up in a ponytail inside a feathered hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Enemies, Religious. Occupation: Sellsword
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
Possessions: 120 gp.
Kaladan Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a black shirt with thin pastel vertical stripes and brown pants, and is pretty ugly. His white crest is still thick. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is frequently practicing swordplay.
History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break
Flaws: Ugly, Addict, Shy. Bonds: Military, Nature. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Citrine (70 gp). Peridot (70 gp). Moonstone (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Crampernap Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears tan trousers with violet and white striped suspenders. He wears various colorful collared shirts. He has a hunchback. His golden hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.
History: Crampernap was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Dyer.
Motivation: Retire the richest man in the north; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1200 sp.
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