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Advanced [show]


Seebo Beren, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries bastard swords. His chestnut hair is kept up in a ponytail inside a feathered hat. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast mountains. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Seebo Beren, Male Gnome Rogue 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 230 gp.


Social Check DCs


Mamnen Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and tan robe with the hood down. His dark red hair is drawn into a tight pony tail with a rose scrunchie. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north to a Performer, Mamnen learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mamnen took refuge in the large cave and found the beat up club and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Flaws: Ugly, Disease. Bonds: Adventurer, Job, Nature. Occupation: Performer

Voice: Deep voice with rolling R's

Attributes [hide]

Mamnen Lithe, Male Tiefling Fighter 2
Medium (5'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Vonbin Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to cover his moderate length red hair. His fierce green eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He pushes his goals aggressively. He is also a coward if confronted.

History: Vonbin was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform By chance he met his brother recently and the two have been together since.

Motivation: He desires power and/or immortality; and an old rival family wants him found

Ideals: Justice. Flaws: Fearful. Bonds: Adventurer, Slave, Family. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Vonbin Fireforge, Male Dwarf Rogue 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Banded mail.


Social Check DCs


Harvest Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a brown collared shirt and green skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She has no fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Harvest wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She always tries to repair and not replace. It was this mentality that drove her into the Roofer business.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Athletic, Disciplined, Persistence. Flaws: Ugly, Insane. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Harvest Of Ale, Female Tabaxi Ranger 2
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Dharg Rutherford, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a fine chain shirt which he covers with black colored cloaks and clothing. His white hair is still thick. His gray unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Dharg enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Dyer, Dharg learned a great deal about his father's area of expertise. A gifted student he started as a Bellfounder, but he got bored and became a Dyer. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Disease, Hedonist. Bonds: Job. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Dharg Rutherford, Male Half-Orc Expert 2
Medium (5'5") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 8 (-1)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5

Possessions: 160 gp. Bloodstone (70 gp). Aquamarine (300 gp).


Social Check DCs

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