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Advanced [show]


Crampernap Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his monstrous two handed axe. His silver hair is singed and shortened. This blue eyed easterner is not easily forgotten.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a minor phobia of water and hates getting wet.

History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Greedy, Fearful. Bonds: Immigrant. Occupation: Carter

Voice: American accent

Attributes [hide]

Crampernap Timbers, Male Gnome Monk 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp. Red spinel (120 gp).


Social Check DCs


Quick Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his beige fur to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: This man loves music and to teach people music more than just about anything. He is lazy and tries to find solutions quickly.

History: He comes from a rich western family. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Lazy. Bonds: Rich, Attractive. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

Quick Of Snakes, Male Tabaxi Rogue 3
Medium (5'4") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 10 (+0)19 (+4)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Emerald Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her fur is brown and curly. Her green eyes have a joyful gleam in them most of the time.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is skeptical of what others tell her and is slow to trust.

History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Server hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to trick people and travel the world for free.

Motivation: An old rival family wants her found.

Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Military. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Emerald Of Ale, Female Tabaxi Monk 2
Medium (6'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Stealth +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1400 sp. Chrysoberyl (120 gp). White pearl (120 gp). Amethyst (120 gp). 1 Half-Plate.


Social Check DCs


Tricking In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a pastel collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His long orange fur is drawn into a two foot long braid. He has gleaming, smiling green eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small desert village. Tricking was born on a far northern desert where he grew up under the tutelage of his mother, an expert Mortician. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.

Motivation: He would like to get married and retire; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Bonds: Nature, Immigrant, Family, Has a crush. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Tricking In Woods, Male Tabaxi Warrior 2
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)8 (-1) 13 (+1)18 (+4)
Skills Religion +1, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1 Masterwork studded leather.


Social Check DCs


Faran Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. His red hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Gifted. Bonds: Poor, Slave, Criminal record. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Faran Copperkettle, Male Halfling Cleric 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)15 (+2) 16 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 30 pp. Obsidian (15 gp).


Social Check DCs

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