Volen Compton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair is drawn into a tight pony tail with a card scrunchie. Her face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Volen embodies much of what other species detest in the Half-Orcs. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: She was born in the south. Volen abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.
Motivation: She's repulsed by the PC; and she's looking for her big break
Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Immigrant, Adventurer. Occupation: Assassin
Voice: Boston accent
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp.
Marigold Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown hair is well kept. Her face is scarred and worn.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a necromancer, Marigold was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.
Motivation: She is greedy; and regain custody of her daughter
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Family, Mentor. Occupation: Dyer
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 30 pp.
Malquis Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a tan shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her blonde hair is greasy and uncared for. Her eyes are blue and catlike.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now travels the world, in search of power and loot.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Knight
Voice: Low range voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp. Lapis lazuli (11 gp). 1 Masterwork Heavy wooden shield.
Curran Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His top hat is riddled with cuts and holes. He has gray eyes.
Personality: Curran is depressed about a lot of things. He tends to be a nihilist. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a pair of adventurers, Curran grew up listening to his father's many stories. He found a children's book about a Halfling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Depressed, Secretive. Bonds: Rich, Adventurer. Occupation: Actor
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon.
Pirithin Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This man prefers to wear red pants and tee shirts. He is muscular with a powerful set of arms. His golden hair is greasy and uncared for. His brown eyes peer out from beneath his Stetson red hat.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent father.
Ideals: Philantrophist, Fighting. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Sculptor
Voice: Mousy voice
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. Chrysoberyl (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
