Pog Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'7". He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes dart from person to person to random spaces in the air.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can't help but pocket interesting objects he comes across
History: Pog lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted psionic powers by his dying brother.
Motivation: An old rival family wants him found; and to get a good night's sleep
Ideals: Gifted. Flaws: Insane, Insomniac. Bonds: Criminal record, Family. Occupation: Butcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Lapis lazuli (10 gp). Hematite (10 gp).
Leaf Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. His fur is cut close to his head. His copper eyes dart from person to person to random spaces in the air.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.
History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Dilettante
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Giant, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp. Banded agate (15 gp).
Ozyman Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a small hat to cover his moderate length silver hair. This green eyed easterner is not easily forgotten.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the east. Ozyman was born on a far eastern island where he grew up under the tutelage of his father, an expert Glassblower. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Athletic, Impeccable. Bonds: Immigrant, Rich, Family. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 20 pp.
Griselda Chester, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 6'0". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is short and brown. Her eyes are green and catlike.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Griselda was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been saving her money to try and buy her sister's freedom.
Motivation: To reunite with her absent father.
Flaws: Mundane. Bonds: Rich, Job, Family. Occupation: Crown-heir
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
Cory Kenley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a grey poncho over his likewise colored trousers and shirt. His chestnut hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Cory hails from a village terrorized by drow. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Some 6 years later his spouse died after the birth of his son. Heartbroken, Cory never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He desires power and/or immortality; and a deep hatred of drow
Flaws: Insane, Antagonistic. Bonds: In love, Enemies, Adventurer. Occupation: Beggar
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 110 gp.
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