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Advanced [show]


Zepar Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his hand crossbow. His black hair, when down, is lengthy. His gold eyes peer out from beneath his broad green hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Athletic, Artistic. Flaws: Selfish. Bonds: Slave. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Zepar Muse, Male Tiefling Ranger 3
Medium (5'7") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2600 sp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Barbena Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and carries glaives. With bright silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is an amazing painter.

History: She was born at the edge of vast island. When Barbena reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Military. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

Barbena Strongheart, Female Dwarf Druid 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 17 (+3)8 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: Deep green spinel (120 gp). 1 Silk rope.


Social Check DCs


Bathin Calm, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He keeps his long blue hair kept up in a rat tail. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his dancing dream.

Motivation: He is unsatisfied with his job; and to be a carter again

Ideals: Optimist, Gifted, Artistic. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Bathin Calm, Male Tiefling Fighter 3
Medium (5'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Athletics +6, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Mûglûk Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His moppish blonde hair is in a traditional bowl cut. His brown eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.

History: Born in the west to a Body Guard, Mûglûk learned a great deal about his mother's area of expertise. His parents enrolled him in a Ranger school at a young age so that he could practice his psionic talents. He now owns his own business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting, Professionalism, Gifted. Flaws: Disease. Bonds: Job. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Mûglûk Addington, Male Half-Orc Ranger 1
Medium (6'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)8 (-1) 18 (+4)13 (+1)
Skills Arcana +1, Insight +6
Senses Passive Perception 14
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 80 gp.


Social Check DCs


Glim Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears bulky tan painted plate armor. His white hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of northern immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Attractive, Adventurer, Immigrant, Rich. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Glim Beren, Male Gnome Monk 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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