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Advanced [show]


Driindar Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She typically wears black cloth garments or leather armor. She has moderate length red crest. She is very pretty but has cold, dead eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Energy wise she seems alert and responsive.

History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has a rivalry with the Church that dominates her actions; and she is content

Ideals: Optimist, Professionalism. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Driindar Verthisathurgiesh, Female Dragonborn Wizard 3
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)17 (+3) 12 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 100 gp.


Social Check DCs


Pikar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. He wears his golden hair up. His eyes are violet and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the west to a Stableman, Pikar learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He then took over the family business and is one of the better Stableman for hire.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Hedonist, PTSD. Bonds: Attractive, Job. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Pikar TellPenny, Male Halfling Paladin 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp.


Social Check DCs


Oskar Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is greasy and uncared for. He has amber eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Emotional. Bonds: Rich, Enemies, Criminal record. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oskar Fireforge, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 18 (+4)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 160 gp.


Social Check DCs


Thea Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. With bright brown hair. Her blue eyes have a joyful gleam in them most of the time.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A true patriot, Thea would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born at the edge of vast desert. A few years later when the west was not economically sound they moved to her current location. After a long history of fighting, Thea and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army; and money/treasure

Flaws: Antagonistic. Bonds: Rich, Military, Nature, Immigrant. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Thea Silvereyes, Female Halfling Commoner 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)16 (+3) 9 (-1)14 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 9
Languages Common, Halfling, Elven, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Anne Barclay, Female Human [Permalink]

Personal [hide]

Description: She wears grey trousers with black and brown striped suspenders. She wears various colorful collared shirts. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her silver hair up. Her fierce gray eyes like to dwell on things.

Personality: She exudes charisma. She is a tour de force of persuasion. Anne enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born in the north, but her parents moved at a very young age to the south. When Anne reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Hedonist. Bonds: Attractive, Immigrant, Military. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Anne Barclay, Female Human Wizard 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp. 3 Alchemist’s fire.


Social Check DCs

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