Eridred Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a grey armored body suit, with a simple green line shooting up and back down. She wears a broad hat to cover her moderate length black hair. Her thin eyebrows rest above her beady blue eyes.
Personality: Calm and collected, she is a well trained Bowyer. She plays an instrument quite well.
History: Born to a Fletcher, her mother struggled to pay the bills. She worked as a nervous Bowyer and found it very stressful. She became a Bowyer soon after.
Motivation: Balancing her hectic life and new Bowyer responsibilities is difficult.
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Abyssal, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp.
Salanop Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears tight fitting clothing which further accentuates her frame. Her silver hair is smooth and relatively long. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: Stoic and calm, she prefers to meditate than take action. Animals are drawn to her, and she is able to talk to them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has achieved small success as a Guard.
Motivation: Balancing her hectic life and new Guard responsibilities is difficult.
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Guard
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Marastyr Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her whole body is exceptionally muscular. Her brown hair is cut short. Her hazel eyes peer out from beneath her feathered brown hat.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Marastyr was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Disciplined. Bonds: Poor, Immigrant, Adventurer, Religious. Occupation: Stylist
Voice: Can't modulate volume
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Hatae Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her clothes are grease stained in places. With wild golden hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Layabout they were divorced and she won custody of their son. She worked as a Detective, and she later adopted a second son.
Motivation: To prove her worth to the world.
Flaws: Impulsive. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Detective
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp. 8 Acid flasks.
Gennal Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has white hair. His eyes, though not visible through his cowl, are gray.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His divine abilities were realized during a raid on his village. He has dedicated himself to building a better kind of golem.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Adventurer, Military. Occupation: Marshal
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 280 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Black velvet mask with numerous citrines (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
