Lone In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his red fur in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Lone is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in the west. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.
Motivation: Regain custody of his daughter; and money/treasure
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Family, Immigrant. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 400 gp. Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (500 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Half-Plate.
Yurgunn Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. She is bald on top and has large red tufts of hair around her ears. She has gleaming, smiling green eyes.
Personality: She is irascible and easily irritated. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age her father died while driving off some dire rats. Her mother being the stubborn sort decided to stay and helped train her in sword use. After a long history of fighting, Yurgunn and her spouse have recently divorced.
Motivation: She wants revenge against dire rats; and many dire rats want her driven away
Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Painter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 330 gp. Red garnet (120 gp). Tiger eye turquoise (11 gp). Tiger eye turquoise (11 gp). 1 Silver holy symbol.
Traulam Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She is well dressed, but even with her fine clothing she looks run-down. Her whole body is exceptionally muscular. She wears her hair in dreadlocks. Her blue eyes are slightly larger than normal.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Traulam was born in the north. At a young age she loved to build and create. Her childhood dream was to be a Server, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Job. Occupation: Ploughman
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Draconic, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 sp.
Nelkin Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears professional attire. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes have a joyful gleam in them most of the time.
Personality: This man loves dancing and to teach people dancing more than just about anything. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Artistic. Flaws: Fearful, Addict. Bonds: Attractive, Poor. Occupation: Server
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Onyx (80 gp).
Elegant Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He sports pastel clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His white fur is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Knight, but he was a colossal failure. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and to reunite with his absent mother
Bonds: Enemies, Criminal record, Rich, Job, Family. Occupation: Tanner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Auran
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Silk rope.
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